Evaluated product flows across patient app and clinic dashboard
Defined ICP and initial market focus
Clarified core problem and product positioning
Shaped strategy to reduce post-op workload for clinics
Reviewed pricing, market sizing, and GTM narrative
2022–Present
Self-Employed
Product Consultant and Lecturer - Product Management
Teaching product management fundamentals to Master's students—conception, discovery, design thinking, spec writing, delivery management, and go-to-market strategy.
Mentoring at startup incubators on product strategy, design, execution, and MVP development.
Delivered Analytics, FTUE, and Play testing webinars at EDVICE for indie game studios.
Boosted e-commerce client to 5-figure monthly revenue through research, data analytics, and pricing strategy.
2024–2025
Qevlar AI
Head of Product
Led development and evaluation of Qevlar AI’s autonomous SOC investigation platform, overseeing LLM performance testing, accuracy validation, report design, and analytics, resulting in investigations completed 10x faster than humans with 95%+ accuracy.
Mapped client workflows and alert types (email, endpoint, identity) to translate real SOC scenarios into actionable product features, ensuring engineering delivered solutions aligned with analyst needs.
Defined evaluation frameworks and test sets for LLM output quality, including accuracy, completeness, conciseness, and analyst parity; manually reviewed outputs and used findings to guide prompt, model, and system-level changes.
Partnered with engineering to implement a Retrieval-Augmented Generation (RAG) system for product memory, improving contextual reasoning, reducing redundant actions, and strengthening environment-specific investigations.
Defined and prioritized the roadmap using data-driven frameworks (RICE, Kano), balancing speed, accuracy, and analyst usability across the investigation and platform teams.
2020–2022
Maestro
VP of Product
Owned product strategy and delivery for a live video streaming platform serving both B2B clients and B2C creators, focused on real-time and on-demand video delivery, interaction, and audience engagement at scale.
Led cross-functional teams to design and ship viewer and creator experiences around live video, including onboarding, interaction flows, and monetization surfaces, improving time-to-first-stream and reducing support overhead by 90%.
Drove growth and revenue initiatives tightly coupled to video usage, launching subscriptions, tipping, and engagement mechanics that increased creator monetization while preserving low-latency streaming performance.
Set and communicated a clear product vision across multiple teams during a major strategic pivot to B2C, aligning engineering, design, and commercial stakeholders in a fast-moving, evolving market.
2017–2020
Ubisoft
Lead Product Manager
Led global product strategy and delivery for Ubisoft’s live service portfolio, managing multi-disciplinary teams across 8 products to align business goals and player experience.
Owned vision, roadmaps, and go-to-market execution, driving innovation through data-informed decisions and stakeholder alignment across studios and business teams.
Launched high-impact growth initiatives, including a referral program boosting acquisition by 60% and reducing time-to-acquire by 3×, through experimentation, and optimizing engagement and operational efficiency.